Hero

Stats ← Attributes

Skills/Abilities ← Attributes

Type ← Race + Class

Type = Passive Type Ability, Skill type 1, Skill type 2, Skill type 3, Skill type Ultimate, ?

Heroe are the most important part of the game. Improving heroes or acquiring better heroes is the way to progress in the game. Heroes have a hidden stat or stats that determines their potential, a hero can have different potentials in attributes or skills. Even though you might get a hero with high potential, you need good training facilities and teachers to insure the hero will reach his/her potential.

Hero

Attributes (base stats)
 * Physical
 * Strength
 * Damage for warriors
 * Agility
 * Dodge
 * Movement speed
 * Dexterity
 * Damage for archer
 * Fortitude
 * Def
 * Health
 * Hp
 * Reflexes/reaction
 * Shield
 * Quickness
 * Combat speed
 * Technique
 * Stamina
 * Pace
 * Movement speed
 * Balance
 * Mental
 * Wisdom
 * Intellect
 * Willpower
 * Determination
 * Perception
 * Anticipation
 * Shield
 * Block
 * Bravery
 * Attack
 * Composure
 * Concentration
 * Vision
 * Focus

Base stats

Maybe stats like hp, atk, def, combat speed… is determined by attributes (like in football manager), weapons and armor. Skill slots
 * Hp
 * Atk
 * Atk is determined by weapon type scale + the stats / weapon skill
 * Def
 * Base def: Armor + stats + weapon
 * Block (reduce dmg): Weapon + stats
 * Dodge (reduce dmg): armor +stats
 * Combat speed
 * - Armor + weapon + stats
 * Movement speed
 * - Armor + stats
 * Magic power
 * Knowledge
 * Accuracy/precision
 * Resistance

Skills Weapon skills
 * Buff base stats
 * Debuff base stats
 * Shield
 * Reflect damage
 * Atk bar reduction
 * Stun
 * Sleep
 * Freeze(shatter)
 * Heal block
 * Block buff
 * Block debuff
 * Provoke
 * Damage over time
 * Heal
 * Damage spells
 * Cleanser

Weapons Armor
 * Type
 * Sword
 * Axe
 * Bow
 * Skills of a weapon
 * Block
 * Bleed
 * Counter
 * Armor break
 * Bleed
 * Range? Cannot be countered
 * Bleed
 * Shatter
 * Crit chance
 * Extra combat speed
 * Stats
 * Damage
 * Speed
 * Range
 * Different damage scale on attributes

Class (determines skill tree) Element(wind,fire,water,earth, neutral)
 * Fighter
 * Ranger
 * Mage

Race is important, skill with race
 * Dragon: Attack buff
 * Lion: Defence buff
 * Wolf: Speed buff
 * Eagle: Accuracy buff

Attributes
Physical (peek at 20-30) Mental (Develop all life)
 * Strengt
 * Stamina/hp
 * Dexterity
 * Agility
 * Magic
 * Mana

Type
Summoners war
 * DD
 * ATK
 * HP scale
 * Def scale
 * Dots
 * Support
 * Healer
 * Buffer
 * Debuffer
 * Cleanser
 * Speeder
 * Attackbar buffer
 * Stripper
 * CC

Class
Ranger

Fighter

Healer/support

Mage

Race
1

2

3

4